Haerenga
A precision puzzle-platformer. Explore mysterious islands, master movement abilities, and chart constellations to guide your journey as you search for your lost magical fish hook.
Built over six months as a two-person team with Paula Vales on art, and submitted to Gamebridge 2026. Now in development past v1.3.
What I built
- ▸Movement ability progression system
- ▸Precision puzzle platformer level design
- ▸Controller support and key-bind remapping functionality
- ▸Animation and cutscene implementation
- ▸Constellation puzzle design
Trailer
Complete Walkthrough Video
Chapters
Systems I built
As lead programmer I owned the movement and puzzle systems, and designed the levels that teach them.
Movement abilities
The precision-platforming moveset the player unlocks and combines across the islands.
Constellation charting
Charting stars guides the journey — navigation built as a puzzle layer rather than a map screen.
Level design
Island layouts that introduce, test, and recombine each ability.
Configurable controls
Full control remapping, shipped as an accessibility feature.